Perk↕️ | Copy Code↕️ | Type | Rank 4↕️ |
---|---|---|---|
Aneutronic Fusion | Science | Ship reactors produce 5 extra unit of power. | |
Astrodynamics | Science | Reduced fuel cost of jump drives by 50%. | |
Astrophysics | Science | You can scan any planet or moon within 30 Light Years. You have a 50% chance to discover a trait when scanning. | |
Botany | Science | Occasionally harvest additional rarer resources from plants, and learn information about them more quickly using the scanner. | |
Chemistry | Science | Crafting chems occasionally triples the amount created. | |
Geology | Science | Occasionally harvest additional rarer resources from surface objects. | |
Medicine | Science | Med Packs, Trauma Packs, and Emergency Kits restore 50% additional Health 50% faster, and have a chance to cure an affliction. | |
Outpost Engineering | Science | Outpost modules now cost 50% fewer resources to build. | |
Planetary Habitation | Science | You can build outposts on planets with extreme gravity. Increase the maximum number of Outposts you can build by 16. | |
Research Methods | Science | Sudden developments during research are twice as common. Resources required to craft items and complete research projects is reduced by 60%. | |
Scanning | Science | You can detect unique inorganic resources on planet and moon surfaces, and gain a complete list of cargo on ships in space. | |
Spacesuit Design | Science | Construction of spacesuit, helmet, and pack mods occasionally doesn't cost resources. | |
Special Projects | Science | You can craft unique manufactured components at an Industrial Workbench. Outpost extractors have a chance to produce additional resources. | |
Surveying | Science | Adds another level of zoom to the hand scanner, and scan distance is increased to 50 meters. | |
Weapon Engineering | Science | You can research and craft master-level weapon mods. | |
Zoology | Science | Occasionally harvest additional rarer resources from creatures, and learn information about them more quickly using the scanner. |