Perk↕️ |
Copy Code↕️ |
Type |
Rank 4↕️ |
Aneutronic Fusion | | Science | Ship reactors produce 5 extra unit of power. |
Astrodynamics | | Science | Reduced fuel cost of jump drives by 50%. |
Astrophysics | | Science | You can scan any planet or moon within 30 Light Years. You have a 50% chance to discover a trait when scanning. |
Botany | | Science | Occasionally harvest additional rarer resources from plants, and learn information about them more quickly using the scanner. |
Chemistry | | Science | Crafting chems occasionally triples the amount created. |
Geology | | Science | Occasionally harvest additional rarer resources from surface objects. |
Medicine | | Science | Med Packs, Trauma Packs, and Emergency Kits restore 50% additional Health 50% faster, and have a chance to cure an affliction. |
Outpost Engineering | | Science | Outpost modules now cost 50% fewer resources to build. |
Planetary Habitation | | Science | You can build outposts on planets with extreme gravity. Increase the maximum number of Outposts you can build by 16. |
Research Methods | | Science | Sudden developments during research are twice as common. Resources required to craft items and complete research projects is reduced by 60%. |
Scanning | | Science | You can detect unique inorganic resources on planet and moon surfaces, and gain a complete list of cargo on ships in space. |
Spacesuit Design | | Science | Construction of spacesuit, helmet, and pack mods occasionally doesn't cost resources. |
Special Projects | | Science | You can craft unique manufactured components at an Industrial Workbench. Outpost extractors have a chance to produce additional resources. |
Surveying | | Science | Adds another level of zoom to the hand scanner, and scan distance is increased to 50 meters. |
Weapon Engineering | | Science | You can research and craft master-level weapon mods. |
Zoology | | Science | Occasionally harvest additional rarer resources from creatures, and learn information about them more quickly using the scanner. |